AI Insights · Timothy · April 2022
Top 5 Hybridcasual Games on Android in Romania - Q1 2022
Discover the performance of the top 5 hybridcasual games on the Android platform in Romania during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top hybridcasual games in Romania on the Android platform saw varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Race Master 3D - Car Racing exhibited a fluctuating trend in weekly downloads, starting strong with around 40.7K downloads in late December and gradually declining to approximately 11.9K by the end of March. Revenue showed a notable peak in mid-February, reaching around $46, while active users dropped from 136K in late December to about 88.3K by the end of March.
Cyber Surfer had a mixed performance, with weekly downloads peaking at approximately 40.8K in mid-January but declining to around 12.5K by the end of the quarter. Revenue remained relatively stable, hovering around $1-$2 per week. Active users saw a significant peak in late January with around 97.8K users, but this number decreased to approximately 33.8K by the end of March.
QuizzLand. Quiz & Trivia game experienced a decline in both downloads and active users throughout the quarter. Weekly downloads started at 59.4K in late December and dropped to around 9.9K by the end of March. Active users followed a similar trend, decreasing from 220K to about 65.4K. Revenue remained low, peaking at $7 and steadily decreasing to $3 by the end of the quarter.
Stone Grass: Mowing Simulator saw its weekly downloads peak at approximately 38.4K in mid-February before tapering off to around 15.8K by the end of March. Active users peaked at 62.9K in late February and declined to around 30.2K by the end of the quarter. No revenue data was available for this game.
Magic Tiles 3 had a more stable performance with weekly downloads ranging from around 8.3K to 21.5K throughout the quarter. Revenue experienced a peak at $67 in late February. Active users started at 101K in late December, with a slight decline to about 72.6K by the end of March.
For more detailed insights and data on these games, visit Sensor Tower.